Experts | Insights & Updates from Kevuru Games– Page https://kevurugames.com/blog/category/experts/ Wed, 03 Dec 2025 06:17:37 +0000 en-US hourly 1 https://wordpress.org/?v=6.9 https://kevurugames.com/wp-content/uploads/2025/01/apple-touch-icon-44x44.png Experts | Insights & Updates from Kevuru Games– Page https://kevurugames.com/blog/category/experts/ 32 32 Ian Loginov. 2D Character and Illustration Expert https://kevurugames.com/blog/ian-loginov/ Tue, 11 Nov 2025 08:48:50 +0000 https://kevurugames.com/?p=25566 The post Ian Loginov. 2D Character and Illustration Expert appeared first on Kevuru Games.

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Ian Loginov

2D Character and Illustration Expert

After getting a degree in Graphic Design, Ian Loginov has dived into the world of 2D game development. He has over 12 years of professional experience working on character design, illustration, and concept art for games, marketing campaigns, and advertising projects.

In Kevuru games, Ian has grown from a 2D artist to a 2D Character and Illustration Lead. He has created key art for commercial game releases and sketched out storyboards and concepts for advertising campaigns, occasionally jumping into VFX work when needed.

In his lead role, the focus has been on guiding the team, sharing knowledge, and keeping a consistent visual style while making sure the final output meets high standards. Along the way, he has contributed to projects for Pixelberry, Holysoft, Netflix, PQube, and several other well-known names. Beyond client projects, Ian creates 2D fan art and composes music.
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Game art Game art

Software proficiency

Why Work With

Ian Loginov

Ian combines artistic expertise with production leadership. He doesn’t just deliver illustrations — his work is like pieces of a mosaic that fit into a broader creative vision and align with client needs. His experience allows him to provide reliable 2D game development services, from early concept art to final illustrations ready for integration.

Compared to freelancers, Ian brings stability and consistency. He leads teams and takes responsibility for quality, something a solo artist cannot always guarantee. At the same time, working with Ian avoids the impersonal nature of large studios, where projects often lose individual attention. With him, clients get both the reliability of an established 2D game development production company and the direct oversight of a creative lead.

As part of a professional 2D game development agency, Ian offers end-to-end support with a team of experienced 2D artists, animators, and developers. He builds visual identities and ensures stylistic coherence of the whole game, while adapting to client workflows. This makes him a trusted partner for any studio or publisher looking to strengthen their visual content through expert-led 2D game development.

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Mykhailo Kravets. Gameplay Mechanics Expert https://kevurugames.com/blog/mykhailo-kravets/ Tue, 11 Nov 2025 08:47:40 +0000 https://kevurugames.com/?p=25564 The post Mykhailo Kravets. Gameplay Mechanics Expert appeared first on Kevuru Games.

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Mykhailo Kravets

Game mechanics veteran
with experience from AAA
franchises to indie projects

Mykhailo Kravets has close to 20 years of experience in programming, with the last 14 spent in game development. During this time, he worked on eight AAA releases, including Assassin’s Creed, Far Cry, and Ghost Recon.

He started at Ubisoft, where he moved from programming into managing large development teams across different studios. Later, he continued as a lead on multiplayer and shooter projects. Now, as Production Director at Kevuru Games, he focuses on team management, project supervision, and improving workflows.

He also co-founded Neon Dragon, a mobile fighting game project. There, he combined hands-on programming with design, planning, and fundraising, which gave him insight into both the production and business sides of game development.
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Neon dragon Neon dragon

Software proficiency

Why Work With

Mykhailo Kravets

Mykhailo brings the perspective of a seasoned gameplay mechanics expert who has led teams on some extremely demanding projects. With over 14 years in the field and 8 AAA titles behind him, he understands both the creative and technical sides of production.

When it comes to outsourcing game development, Mykhailo doesn’t just gather a team and give them tasks. He focuses on clear processes, steady communication, and results that stay consistent and fit the game project seamlessly.

He also delivers custom game development services. With experience in both Unity and Unreal game development, he can adjust to different genres and production needs without slowing the team down.

What makes him valuable is his involvement. Mykhailo doesn’t hand off tasks and disappear – he stays connected through planning, execution, and delivery. That approach helps clients feel confident they’re covered across full-cycle game development, from first concepts to support after release.

 

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Olga Andrianova. 3D game development expert https://kevurugames.com/blog/olga-andrianova/ Tue, 11 Nov 2025 08:45:50 +0000 https://kevurugames.com/?p=25562 The post Olga Andrianova. 3D game development expert appeared first on Kevuru Games.

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Olga Andrianova

3D game development expert
Olga came into 3D art with a background in classical drawing, painting, and architecture. That mix gave her both an artistic sense and the discipline of structural thinking.

She joined Kevuru Games nearly six years ago as a Middle 3D Environment Artist and, over time, became Head of the 3D Department. For several years, she also led the Stylized Environment team, which helped her gain strong experience in stylization while continuing to work with realistic art.

One of her first big leadership moments was on the City Builder project for Electronic Arts. The pace was fast, deadlines were tough, and requirements changed often. Olga kept the team focused, adapted quickly, and made sure the quality stayed high – an experience that shaped how she leads today.

Software proficiency

Why work with

Olga Andrianova

Olga’s work doesn’t stop at asset creation. She helps set up workflows, builds teams, and keeps the creative vision consistent from the first sketches to engine integration. Her experience covers the full cycle of 3D game development solutions, giving clients reliable support at every stage.

She works hands-on with tools like Blender, Maya, 3ds Max, ZBrush, Substance Painter, Marmoset, Unreal Engine, and Unity. She is the project lead who plans projects, tracks their progress, and fixes all possible issues.

As part of a trusted 3D game development agency, Olga offers more than individual skills – she provides structure, leadership, and consistency. Unlike freelancers who focus only on tasks, or large studios where oversight can get lost, Olga brings the balance of reliability and personal involvement. That’s what makes her a valuable partner in 3D game development of any scale.

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Vitalii Khokh. Head of Engineering & Unity Expert https://kevurugames.com/blog/vitalii-khokh/ Tue, 11 Nov 2025 08:44:57 +0000 https://kevurugames.com/?p=25560 The post Vitalii Khokh. Head of Engineering & Unity Expert appeared first on Kevuru Games.

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Vitalii Khokh Head of Engineering & Unity Expert

Hands-on Unity leader who ships complex narrative, multiplayer, and live-ops systems at scale
With a rigorous academic foundation and a researcher’s discipline, Vitalii turns ambiguous ideas into stable, performant products – on time and with measurable outcomes. Several titles he has contributed to have surpassed 10M+ installs on Android (with comparable reach on iOS).

He brings 21 years of programming experience, including 11 years in the gaming industry, with projects ranging from narrative games, multiplayer systems, and live-ops to real estate apps and VR tours. Beyond production, he is deeply committed to teaching – from lecturing at university to co-founding the IT school O`THERS in 2018.
Get in touch
Game Development in Unity Game Development in Unity

Software proficiency

Why work with

Vitalii Khokh

When you work with Vitalii, you get an engineering-first lead who stays close to the codebase and the pipeline. He helps teams move faster with tight Dev×QA loops, editor tools, CI/CD, and content workflows that cut delays. His principle is clear – get something playable early, keep it playable often, and never ship a feature that feels wrong to play, even if it technically works.

He is at ease working inside platform ecosystems – integrating narrative SDKs or meeting store requirements – and in standing up multiplayer and backend infrastructure with containerized servers and server-side scripting. He also bridges hardware and software when needed, designing and integrating custom IoT devices into Unity projects to create new types of interaction.

This mix of research discipline and hands-on delivery makes him a reliable choice for Unity game development services. With a strong academic record, industry certifications, and years of leadership, he brings predictability and technical clarity to complex projects. Whether it’s an early prototype or a full-scale Unity 3D game, he helps products ship sturdier and with fewer surprises as part of a professional Unity game development company.

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Serhii Yevchuk. Game Project Management Expert https://kevurugames.com/blog/serhii-yevchuk/ Tue, 11 Nov 2025 08:40:34 +0000 https://kevurugames.com/?p=25557 The post Serhii Yevchuk. Game Project Management Expert appeared first on Kevuru Games.

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Serhii Yevchuk

Game Project Management Expert

Serhii Yevchuk has been managing game projects for a little over three years. His focus is straightforward – keep projects moving, stay on budget, and make sure clients get what they expect.

Before moving into games, he spent more than a decade in travel and event management. That meant handling logistics, solving last-minute issues, and looking after clients directly. Today those skills help him guide production teams in game development, where deadlines, creative goals, and client expectations all meet.
Get in touch
Concept Art Portfolio 44 Concept Art Portfolio 44

Why work with

Serhii Yevchuk

Serhii knows how production feels day to day inside a game development studio. He’s used to keeping artists, programmers, and QA on the same page, even when priorities shift. Her background in events gave him practice staying calm when schedules change and details pile up – skills that transfer naturally into the game dev process.

He supports projects through full-cycle game development. From the first planning notes to release, he makes sure timelines and budgets stay realistic without slowing down creativity. Instead of big promises, he brings steady organization so teams can focus on the actual game.

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