Corporate news | Insights & Updates from Kevuru Games https://kevurugames.com/blog/category/corporate-news/ Mon, 13 Oct 2025 15:07:32 +0000 en-US hourly 1 https://wordpress.org/?v=6.9 https://kevurugames.com/wp-content/uploads/2025/01/apple-touch-icon-44x44.png Corporate news | Insights & Updates from Kevuru Games https://kevurugames.com/blog/category/corporate-news/ 32 32 KevuruGames Develop Brighton UK 2025 https://kevurugames.com/blog/kevurugames-develop-brighton-uk-2025/ Tue, 15 Jul 2025 03:53:49 +0000 https://kevurugames.com/?p=25254 KevuruGames at Develop Brighton UK 2025: Innovations in Game Art and Development As CEO of Kevuru Games, I’m excited to share that at Develop Brighton UK 2025, our team will be presenting our latest innovations in game art production, immersive animations, and advanced game development solutions. We will examine how our prowess in game design […]

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KevuruGames at Develop Brighton UK 2025: Innovations in Game Art and Development

As CEO of Kevuru Games, I’m excited to share that at Develop Brighton UK 2025, our team will be presenting our latest innovations in game art production, immersive animations, and advanced game development solutions. We will examine how our prowess in game design improves player experiences and overall game performance. Our unique process and experience at Kevuru Games is a way to continuously develop games in new ways and Develop Brighton is the perfect platform on which to present how our work and experiences are altering the industry.

What is Develop Brighton UK?

Develop Brighton UK is a key event in the games industry in the UK and is one of the largest and most important games exhibitions/events in Europe for game developers. Held annually in Brighton, England it brings together a diverse community of people working in the games industry, including developers, artists, designers, producers, leaders and anyone else serious about enlightenment about growing their craft and the games industry. 

Develop Brighton UK has a multi-day schedule of panels, talks, workshops and networking opportunities that provide attendees with an ongoing opportunity to explore new innovations and developments in the world of games. The conference places a special emphasis on the future in games, and is where developers take their current developments to illustrate what people are doing. It is also a platform for learning, exchanging and collaboration in a community that takes the games industry seriously and artistically.

A Platform for Innovation and Learning

Develop Brighton UK is unique in its commitment to the development of innovative practices in the game-making process. The conference shows off new developments in familiar areas of game development, including artificial intelligence (AI), virtual reality (VR), augmented reality (AR), game design, and game art production, all of which have become such an important part of new ways of creating and expecting games.

The format of the conference is diverse enough to give a variety of established studios, and indie developers the chance to showcase their abilities and provide and receive feedback. Despite covering so many aspects of game development, Develop Brighton UK guarantees that everyone will leave with something whether they are just entering the field or they are simply the most experienced developers out there.

Networking and Collaboration

Develop Brighton UK is not only an opportunity to learn and showcase, but it is also a collaborative event. For most developers, meet and form new business relationships; practitioners will have many opportunities to get to know prospective partners, collaborators, and clients. The networking element, of course, is one of the vital pieces of this conference since it will accelerate the exchange of ideas for best practice, allow professionals to showcase expertise, or simply styles of collective work.

The relaxed ethos of the event, backed by beer and other refreshments and a seaside location, also allows for informal conversations, the subsequent modification of ideas, and building future collaborations. Whether you need tools for your game development company, want a UK studio to collaborate with and trust, or are looking to build a connection with a publisher or investor – Develop Brighton UK is worth attending.

Workshops and Masterclasses

In addition to the keynotes, the conference will feature specialized workshops and masterclasses of hands-on learning in specific areas of game design and development, where the leaders and experts in the industry will provide insight into hands-on content in an interactive setting. The workshops will provide attendees with actionable knowledge to use for a variety of topics, including:

  • 3D Game Development: Best practices for creating beautiful game art and improving game mechanics. 
  • Mobile Game Development: Strategies for optimizing games for smartphone and tablet delivery and expanding your potential audience. 
  • VR/AR Development: Current trends in the future of immersive technologies, and how to implement these technologies within your games. 
  • Game Marketing and Monetization: Tactics for growing your audience, marketing your game, and monetizing your game. 

Workshops surround real, actionable knowledge that participants can use in their existing and future projects, which is beneficial for anyone working in the game development space.

Industry Trends and Future of Gaming

One of the key components of Develop Brighton UK happens to be discussion of industry trends. Conference discussions are based on current and future technology, and the discussions can give an insight into where the gaming industry is headed in the next decade. These are typical trends to be discussed at this year’s conference:

  • The Role of Artificial Intelligence in Game Development: The influence on the design of video games made possible by artificial intelligence, and how this has helped to discover more compelling gaming experiences.
  • The Growth of Indie Games: The changing role of indie games in the ecosystem of gaming, and the paths taken by indie studios towards success.
  • Cross-platform Development: What it takes for developers to respond to the challenges associated with developing games over a range of platforms and devices, from consoles to mobile devices.
  • Esports and Live Streaming: The nature of the increasingly important esports market developing – and how game developers would like to participate in the development of that revenue stream.

This will ultimately give an opportunity for your game development organizations to understand how organizations will need to innovate, now and in the future. The ideas, and exposure to things that happen at Develop Brighton UK, will allow your company to help adapt how you currently operate so that you are competing and innovating successfully in the changing environment.

What Will game development company KevuruGames Present at Develop Brighton UK?

At Develop Brighton UK 2025, KevuruGames is happy to announce several exciting developments in the games industry. We will be displaying our latest endeavors in game development generally, but with an emphasis on innovative game art production and progressive game development techniques. 

As the CEO of Kevuru Games, I am personally proud of the tech-savvy approach our team has taken to integrating the latest technology into our projects. At Develop Brighton we will be explaining how we have been utilizing intelligent-AI driven mechanics, immersive storytelling techniques and advanced animations in order to create dynamic player experiences.

AI-Driven Mechanics

One of the things we are excited to present at the event is our use of artificial intelligence within game design mechanics. Artificial intelligence is allowing us to create smarter gameplay experiences. During the designing and development process, artificial intelligence will adapt as the player does in mind-blowing ways. Imagine the player’s experience knowing the gameplay content is changing all around them automatically without the game developer doing any additional work to pre-script it. The experience will be as unique as the player interacting with it.

We are also going to show how we will animate improvements with NPC behaviors, use AI in narrative to create broader story arcs that may change with player decisions, and even compose interactive, playable game worlds, using artificial intelligence. This type of technology offers new options for game devs working to create more personalized and immersive experiences for their audience.

Immersive Storytelling

One other facet of our work at KevuruGames is immersive storytelling. As we are fully aware within our studio and surround ourselves with, modern day gamers expect gameplay, not just gameplay, but an emotional and intellectual connection to the narrative that games provide, and are therefore immersed. At Develop Brighton UK, we will showcase how we integrate gameplay, art and narrative storytelling to inform gameplay, which keeps players engaged from start to finish.

Our 3D video game art connects players emotionally to stories that linger. Attendees will understand how game development at KevuruGames involves collaboration among artists, writers and designers to tell meaningful complex stories. Our immersive environments, detailed character art and art design are made comprehensively to support a narrative and transport the player in a world they don’t want to leave.

Advanced Animations

At KevuruGames, we are always able to expand the boundaries of what is possible with game animation. As more and more realistic movement, attractive transitions, and character behaviors enter the gaming landscape, we have focused on perfecting our game animation to produce bold and expressive movement.

We will be demonstrating how we use sophisticated animation tools and workflows, including character motion capture and character procedural animation, to create adult and environmental character animations that exist as if they were alive and organic. The intention here is to increase player enjoyment and experience from the movement of a character, to how they navigate their surroundings and communicate with other characters.

By utilizing the newest game animation technologies, we are able to ensure each movement feels intentional and present, to provide an ultimately immersive experience for players. We will be providing a live demo of our animation work, so participants will get a behind the scenes example of how we create movement and life into the video game world.

Creative Process and Innovation

At KevuruGames, we embrace the philosophy of creativity and innovation. Collaboration is a key part of our development processes, so we assemble a diverse team of artists, developers, and designers to work on game development, allowing us to optimize the intersection between art and technology. At Develop Brighton UK, we will share how we encourage creativity in our team and successfully utilize creativity in traditional and contemporary development processes for game development.

Participants will get to see how we utilize the latest tools in game design, including a 3D modeling tool suite, various game engines, and real-time rendering techniques to create our ideas. We will showcase how our processes are highly flexible, adaptable and produce quality results. 

What to Expect

At Develop Brighton UK 2025, we are thrilled to offer a deeper look into KevuruGames’ approach to game development. Attendees can expect:

  • Live demos of our latest work: Experience the technology and artistry behind our 3D game art, animation, and AI-driven mechanics.
  • Insight into our creative process: Learn how our team collaborates to develop new and innovative game experiences.
  • Discussions on the future of gaming: Engage with us about emerging trends and the role of AI, immersive storytelling, and game animation in shaping the future of games.

Who Will Represent KevuruGames at Develop Brighton UK?

Kevuru Games will be represented by senior members of our executive and creative teams, including myself and our leading art and game production specialists. We will be there to explore collaboration opportunities, share what we’re seeing in the market, and give great recommendations on how to improve your own development processes. Our staff is interested in meeting other developers, studios, and developers to share knowledge and ideas.

We firmly believe that outsourcing game development in its various forms is the way to meet the needs of the rapidly changing gaming landscape and we look forward to talking through how our game dev studio can help others bring their game projects to life.

What Can KevuruGames Surprise Develop Brighton UK Participants With?

Participants at Develop Brighton UK can look forward to some exclusive insights into our recent work on groundbreaking projects involving AI-driven game mechanics, immersive storytelling, and cross-platform optimizations. These are a few of the key developments that have propelled our studio into uncharted territory within the game development agency landscape.

We will also discuss workflows and creative methods that allow our partners to speed up production timelines significantly without sacrificing quality. Our team will be describing our experience in overcoming the challenges of scaling production and working across multiple platforms while exemplifying our adaptability and efficiency in building games to a global audience.

Conclusions: What to Expect from Develop Brighton UK

For those attending Develop Brighton UK 2025, you can expect a full program of presentations and talks, alongside the possibility of meeting great thought leaders from across the game development industry. From game art studios to closer to home game development companies, the conference is set to be an unmissable event for anyone in the game development space.

At Kevuru Games, our goal is always to create and deliver leading game development services, and we look forward to showcasing our unique approach for game art, 3D animation and game design outsourcing. No matter if you are an indie studio owner, a seasoned AAA developer, or a potential partner, we would like to extend an invitation to visit us at Develop Brighton UK 2025. We can’t wait to share our knowledge, discuss potential collaborations, and help to push the boundaries of game development.

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Kevuru Games to Sponsor gamescom asia 2024 https://kevurugames.com/blog/kevuru-games-to-sponsor-gamescom-asia-2024/ Tue, 24 Sep 2024 08:05:40 +0000 https://www.kevuru.smplfy.eu/?p=19526 A thrilling announcement – Kevuru Games will be sponsoring gamescom asia! The event will take place at the Suntec Singapore Convention & Exhibition Centre from the 17th to the 20th of October. We plan to attend both the business expo and the conference, and we are always open to meetings. You can schedule one via […]

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A thrilling announcement – Kevuru Games will be sponsoring gamescom asia! The event will take place at the Suntec Singapore Convention & Exhibition Centre from the 17th to the 20th of October. We plan to attend both the business expo and the conference, and we are always open to meetings. You can schedule one via email of through the conference gamescom biz app.

About the event

Gamescom asia is the fourth edition of this renowned conference held in Singapore. Southeast Asia is one of the fastest-growing gaming markets in the world. The event presents a great opportunity for industry players to connect and establish new collaborations.

The conference agenda is full of with insightful talks. Our top picks include Anthony Hilkmann, founder and lead game designer of Radiobush, discussing puzzle games, and Soo Jeong Bae, CEO of Loadcomplete, sharing how a data-driven approach can fuel creativity. 

The conference talks are just a part of the agenda. The event features a business expo, an indie area with developers and publishers, an investment circle, and a pitch competition. Gold sponsors of gamescom asia are Games from Spain and Xsolla.

About Kevuru Games

Kevuru Games is a global game development company. We have 13 years of experience in custom engineering and game art services. Our expertise covers full-cycle game production, 2D, 3D, AAA art and animation, characters and environment creation. We have collaborated with many clients, including top companies like Epic Games, Bandai Namco, Electronic Arts, and Lucasfilm. We welcome new collaborations and are excited to discuss your ideas and projects.Send us an email to schedule a meeting or meet us at the b2b party on 18 October if you’re also attending gamescom asia.

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Kevuru Games Sponsoring Tokyo Game Show https://kevurugames.com/blog/kevuru-games-sponsoring-tokyo-game-show/ Thu, 19 Sep 2024 13:14:52 +0000 https://www.kevuru.smplfy.eu/?p=19327 We are happy to announce that we will visit the legendary Tokyo Game Show for the first time, not just as a visitor, but as a sponsor. Kevuru games will be exhibiting at the Makuhari Messe, in Chiba, Japan from the 26th to the 29th of September, 2024. If you plan on attending the show, […]

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We are happy to announce that we will visit the legendary Tokyo Game Show for the first time, not just as a visitor, but as a sponsor. Kevuru games will be exhibiting at the Makuhari Messe, in Chiba, Japan from the 26th to the 29th of September, 2024. If you plan on attending the show, we will be happy to see you. Please email us to schedule a meeting.

About the event

Tokyo Game Show has been present for 28 years, growing with every event. Organized by the Computer Entertainment Supplier’s Association (CESA) and Nikkei Business Publications and is one of the biggest gaming industry events not just in Asia, but worldwide. Held twice a year, in Spring and Autumn, the total number of shows held over the decades is over 50. September edition will host a record number of 3,190 exhibition booths. 731 exhibitors will participate in the show, 283 of them from foreign countries. Over 250,000 people are expected to visit.

This year’s show will host events by industry giants such as Aniplex, Koei Tecmo games, and Gamirror games. A key highlight of the program is a discussion on Death Stranding 2: On The Beach with Hideo Kojima, hosted by Sony Interactive Entertainment. Another exciting event is the Sense of Wonder Night (SOWN), showcasing innovative and experimental games from indie developers worldwide. Special Sponsors of the Tokyo Game Show are Monster Energy, YouTube, and Cybozu.

We are looking forward to joining this incredible line-up of industry leaders and showcasing our work. Whether you’re an industry professional, a game enthusiast, or a potential partner, we invite you to stop by our booth and check out the work we’re proud to share.

About Kevuru Games

With 13 years of experience, Kevuru Games specializes in custom engineering and game art services. With expertise in full-cycle game production, art creation, and animation services, we have worked on numerous projects across various genres, including AAA titles. Kevuru Games has earned the trust of over 100 partners, including industry leaders such as Epic Games, Electronic Arts, and Eternal Horizons. We are always open to new partnerships and opportunities, so feel free to reach out with your ideas.

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Kevuru Games Proves its Credentials with the Latest ISO 27001 Certification https://kevurugames.com/blog/kevuru-games-proves-its-credentials-with-the-latest-iso-27001-certification/ Mon, 27 May 2024 08:30:46 +0000 https://www.kevuru.smplfy.eu/?p=18646 In March, following an external audit by Baltum Bureau, Kevuru Games successfully passed the ISO 27001:2022 certification in information security, cybersecurity, and privacy protection. ISO 27001:2022 is the latest version of ISO 27001, the world’s best-known standard for information security management systems (ISMS). With the ISO/IEC 27001 certification, Kevuru Games confirms that business transactions and […]

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In March, following an external audit by Baltum Bureau, Kevuru Games successfully passed the ISO 27001:2022 certification in information security, cybersecurity, and privacy protection.

ISO 27001:2022 is the latest version of ISO 27001, the world’s best-known standard for information security management systems (ISMS). With the ISO/IEC 27001 certification, Kevuru Games confirms that business transactions and information exchanges are securely protected.

Along with providing top-notch solutions, ensuring information security and client data protection remain our top priorities.

About ISO 

ISO is an independent, non-governmental international organization promoting global standards for trusted goods and services. International standards show that the products and services you use are safe and of high quality. The ISO/IEC 27001 standard is mandatory for businesses as it guides how to design, implement, maintain, and continuously improve information security management systems.

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Kevuru Games at Nordic Game Conference 2024 https://kevurugames.com/blog/kevuru-games-at-nordic-game-conference-2024/ Tue, 14 May 2024 06:41:40 +0000 https://www.kevuru.smplfy.eu/?p=18630 Kevuru Games is excited to announce our participation in the Nordic Game 2024 in Malmö, Sweden. The conference spans four days, from May 21 to 24, and is set to welcome a vast community of publishers, indie agencies, and game professionals. We encourage you to contact our team representative, Business Development Manager Oleksiy Gumenny, in […]

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Kevuru Games is excited to announce our participation in the Nordic Game 2024 in Malmö, Sweden. The conference spans four days, from May 21 to 24, and is set to welcome a vast community of publishers, indie agencies, and game professionals. We encourage you to contact our team representative, Business Development Manager Oleksiy Gumenny, in person. Let’s discover how our dedicated team can help to craft unforgettable gaming experiences and help your gaming idea to become a successful project. Please feel free to reach out to schedule a meeting.

About the Nordic Game Conference

With a history stretching back over two decades, the Nordic Game Conference has evolved from a regional hub to a premier hybrid gaming event in Europe, attracting international participants eager to push the boundaries of game development. This event brings together the sharpest minds in the gaming industry, including developers, designers, publishers, investors, and technology pioneers, to foster creativity and drive innovation. Historically, the event has drawn over 1,000 industry experts and enthusiasts. Last year Nordic Games welcomed 2,500 visitors.

The conference offers networking opportunities and professional activities, connecting game developers from Scandinavian countries and beyond. The conference also features an awards ceremony celebrating the achievements of game creators. Erik Robertson, the founder and managing director of Nordic Game, emphasizes the importance of networking at these events, particularly the opportunities they present for professional advancement and team building.

About Kevuru Games 

We are a well-known outsourcing company with over 11 years experience creating and developing PC and mobile games. Our team comprises top-tier professionals, including game designers, artists, programmers, and animators, all dedicated to transforming creative ideas into extraordinary, commercially successful projects. We have become a trusted partner for industry leaders such as Epic Games, Bandai Namco, LucasFilm, Eternal Horizons, and FireHoseGames. We are open to discussing potential collaborations and exploring new opportunities, so please do not hesitate to contact us if you have any ideas.

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Kevuru Games at Digital Dragons Conference 2024 https://kevurugames.com/blog/kevuru-games-at-digital-conference-2024/ Mon, 13 May 2024 21:46:06 +0000 https://www.kevuru.smplfy.eu/?p=18625 Join Kevuru Games at the Digital Dragons Conference 2024, the premier B2B event for the European game development industry. We’re excited to be part of this gathering, which will be held at the ICE Krakow Congress Centre and Park Inn by Radisson Hotel from May 19 to 21, 2024, in Krakow, Poland. This conference represents […]

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Join Kevuru Games at the Digital Dragons Conference 2024, the premier B2B event for the European game development industry. We’re excited to be part of this gathering, which will be held at the ICE Krakow Congress Centre and Park Inn by Radisson Hotel from May 19 to 21, 2024, in Krakow, Poland.

This conference represents a significant opportunity for industry professionals to network, share insights, and explore the latest trends in game development. We look forward to engaging with other professionals and showcasing our latest projects and innovations.

To arrange a meeting with our team, please get in touch with our Business Development Manager, Liliia Tertychna, who will represent our team at this conference. We are eager to connect and discuss how we can collaborate on future gaming ventures. See you in Krakow!

About the Digital Dragons Conference 2024

The Digital Dragons Conference 2024 is set to be the leading B2B event for the game development industry in Europe. This prestigious event serves as a key meeting point for professionals across the gaming industry, including developers, publishers, investors, and service providers. It offers a unique opportunity to engage with the latest innovations, discuss emerging trends, and network with other industry leaders from across Europe and beyond.

Visitors can expect a comprehensive program that includes expert-led panels, workshops, keynote speeches, and showcases of the latest gaming technologies and products. The conference also provides a platform for businesses to foster new relationships, explore potential partnerships, and collaborate on future projects.

Digital Dragons is more than just a conference; it is a hub of inspiration and a catalyst for advancing the gaming industry in Europe. Whether you are looking to gain insights, increase your market presence, or find the next big opportunity in game development, Digital Dragons is the place to be.

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Full-Cycle Game Dev & Art Creation for MechaChain – Innovative Robot Combat Mobile Game https://kevurugames.com/blog/full-cycle-game-dev-art-creation-for-mechachain-innovative-robot-combat-mobile-game/ Wed, 10 Apr 2024 14:15:58 +0000 https://www.kevuru.smplfy.eu/?p=18423 MechaChain is a future space conquest and robot combat video game developed by Kevuru Games, and published by Gameverse Publishing. Our team was honored to become a trusted partner of Gameverse Publishing. Key Project Details Goal The goal in developing this project was to create a mobile shooter that features top-notch graphics quality and pushes the […]

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MechaChain is a future space conquest and robot combat video game developed by Kevuru Games, and published by Gameverse Publishing. Our team was honored to become a trusted partner of Gameverse Publishing.

Mechachain game

Key Project Details

Goal

The goal in developing this project was to create a mobile shooter that features top-notch graphics quality and pushes the limits of mobile device capabilities, paired with engaging gameplay that captivates players and makes it impossible for them to tear themselves away.

The Challenge

The main challenge was to understand the style and vision of the game universe – the client provided detailed information on this as well as key concepts and references.

Team Composition

The full-cycle development of a large-scale game required the involvement of all our key professional areas: 

Game Design Team: Game Designers, Script Writers, Level Designers;

Technical Team: Unity Developers, Back-end Developers, Front-End Developers, Technical Artists, QA;

Art & Animation Team: Concept Artists, 2D Artists, 3D Artists, 2D Spine Animators, 3D Animators, Sound Designers;

Management: Leads, Project Managers, Community Managers.

Initial Data

Let’s look at how the project works, its special features, and the source material we used to start development.

Gameplay Details

We created a groundbreaking mobile online shooter, with 6v6 battles, which will engage our players on the digital battlefield.

The game narrative is a mechanized warfare, where each Mech is equipped with four pivotal modules:

  • Bodies;
  • Weapons;
  • Shoulder Modules;
  • Back Modules.

There is an option to evaluate Mech’s capabilities by upgrading each module with a combination of resources and in-game currency, progressing from common to legendary rarity levels to gain the ultimate competitive advantage. We developed two different game modes:

Mechanium Extraction Mode: It engages in strategic resource gathering, where each team competes to harvest valuable in-game currency with strategically positioned harvesters.

Bomb Interception Mode: Counterparts must hold the ground while the player tries to secure the bomb and dismantle enemy generators before they can wreak havoc on the player’s  team.

In both modes, players must eliminate enemy Mechs in addition to the primary objectives.

Start of Cooperation

To begin with, we needed to outline the areas of responsibility of our team and the client’s team. Having turned to our full-cycle development services, the client already had:

  • Game lore, script, and narrative.
  • The visual concept of the game universe.
  • Art vision of combat robots mechas.
Mechachain drone example

Since the Mecha creation was on the client side, our art task was to conceptualize and model modules that are added to Mechas and give them certain properties, Mecha weapons with which they can damage the enemy, and individual elements of the map: hangar, environmental elements, buildings, etc. In addition, our full-cycle development tasks included:

  • Animation
  • Development
  • Testing
  • Game design
  • UI/UX
  • Technical art
  • VFX
  • Sound

Following adjustments to our client collaboration format, the Kevuru Games team conducted a comprehensive review of the project’s visuals and gameplay. As a result, we implemented key changes into the development process. More information on this will be provided in upcoming articles.

Mecha Modules in Mechachain mobile game

Workflow

We have divided the work into 6 key stages to better structure large amounts of work and prioritize the tasks according to the goals set in each stage.

1. Discovery and GDD Stage

Simultaneously with the development of high-level design documents, mood boards were created and an art style was selected for the artists’ subsequent work.

Together with the development team, an analysis of potential game mechanics was conducted to evaluate their implementation possibilities with the engine’s technical tools.

An assessment was made of the potential use of popular game features for the creation of game progression and the potential monetization of the project. In addition, mock-ups of the user interface and game icons were created.

Engines in Mechachain mobile video game development by Kevuru Games

Subsequently, the game designer’s work consisted of interacting and coordinating with other departments, creating technical specifications for individual specialists and balancing the game mechanics.

2. Project Estimation and Production Start

Once we have obtained all the necessary information, we draw up a project estimate and agree on the key development stages: prototype of the game, vertical slice, closed alpha version, open alpha version and release. Heads and leads have spent weeks on detailed planning. As a result, the project should be ready for release in about 2 years, but we also allow for a certain number of additional weeks in case certain changes or additions need to be made.

3. Game prototype

The game prototype covered the realization of basic game mechanics, where the team was able to test mechanics and ideas in an agile workflow. 

On this stage following features were implemented:

  • 1 Mech class
  • 1 map blockout
  • Several weapons and modules
  • Core game systems
  • Draft game design & balance documents
  • Architecture and tech documentation 
  • Multiplayer backend infrastructure

4. Vertical Slice

The vertical slice stage includes the preparation and deployment of all game mechanics that allow the client and the player to understand the main concept of the game. The result of this stage is a playable version of the game with the basic features implemented. With its help, we and the client can understand what has been done successfully and what needs to be adjusted. The implementation of the basic logic of all features consists of the following tasks:

  • Creating concept art, mecha models and their animations
  • Finished 1st map, drafting 2nd one
  • Developing multiplayer
  • Adding UI, new weapons, modules and skills 
  • Building additional game systems
  • Creating VFXs and sounds

Modules

Modules are technological additions to Mechas that are attached to them like elements of a constructor and offer unlimited customization options. The player can customize his Mecha by installing various modules that affect the Mecha’s characteristics (attack, defense, speed, etc.):

  • Back modules (wings, reactors)
  • Shoulder modules (left and right)
  • Weapon modules (left and right forearm)
  • Energy core

3D models implement the first 3 points. The energy core is highlighted with the same color on all modules. The Epic rarity is accompanied by a flashing light, the Legendary by additional effects. The more unique modules, the more authentic the Mecha looks and the stronger the pilot becomes.

The work on the modules for Mechas on our part was done by downgrading the Mechas with the highest rarity modules received from the client. What does that mean? It means that we receive the robot in a complete set with the rarest modules from the client and gradually remove the module parts to restore the Mecha to its original state.

There are a total of 5 module rarities in the game, from Common to Legendary. Each rarity has its own appearance and characteristics.

Mechas modules in Mechachain

Weapons

The weapon is the basic tool for the Mechapilot to fight enemies. Of course, the sci-fi setting and interplanetary battles of the distant future imposed certain requirements on weapons – it had to be something futuristic, powerful, and at the same time authentic to the gaming lore. The creation of weapons was realized from scratch in several stages:

  1. The game designer collects references and prescribes the functionality of the weapon.
  2. The concept artist creates several weapon sketches.
  3. The art director on the client side approves the concepts.
  4. Our 3D modelers model according to approved concepts.

The weapon module can be attached to the Mecha’s left or right forearm. The weapons we have developed include automatic rifles, impulse rifles, and light machine guns. Each of them has its own description and features, offering a variety of combat possibilities and an interesting history of creation. For instance, two engineers who later ended up on the other side of the barricades developed one of the rifles. One, the future Pure-Gene, gave it a shape and a name, and the other, the potential Assimile, worked on its functionality.

Weapon department in Kevuru Games created futuristic weapon for Mechachain
futuristic weapon for Mechachain by Kevuru games
futuristic weapon game art by Kevuru games

Environment

The game offers 2 planets, each with a battle arena. Level design implies 3 key areas of the map:

  1. Team A spacecraft landing zone.
  2. Team B spacecraft landing zone.
  3. Game mode points of interest. In Mechanium Extraction mode these are extraction places. In Bomb Interception these are bomb holders and places where they have to be placed.

The goal of the match is to fulfill the main mission of the game mode and destroy the opponents. The battle involves 12 players, 6 from each faction. The match ends when one of the factions completes the mission or when the timer runs out.

In addition to the battle arenas, there are colonies on the planets that belong to the different factions. Our task was to create various environmental elements for the battle arenas and colonies, e.g. spaceships for both factions, individual buildings and objects of the urban environment (benches, stairs, pillars, kiosks), Mechanium containers, and more.

The game also features a workshop area, the so-called hangars, where the player can manipulate modules and view the effects, properties, and attacks of the collected Mechs. This is a kind of hub where players can take a break from combat and lick their wounds.

Example of Mechachain level environment

5. Closed Alpha

At the closed alpha stage, our team ensures the implementation of the full logic of all features and a full-fledged multiplayer. The game is available for a closed circle of users.

The following features were implemented at this stage:

  • Creating all mecha bodies, weapons
  • Finishing 2nd map
  • Developing backend functionality
  • Adding UI
  • Creation tutorial
  • Building additional game systems
  • AddingVFXs and sounds

In this stage, also called closed testing, the client launches the game and runs it with all game mechanics to ensure everything works correctly. This applies to the assembly of Mechas, their controls, and battles.

Mechachain space ships portfolio

5. Open Alpha

After receiving information from the client about possible wishes and adjustments from the previous stage, we prepare the game for presentation to the players. Our team fixes visual bugs during the open alpha test stage and finalizes all modules and server functions. The game becomes available for testing by the project community, so all planned features and work should be completed at this stage.

The following functions were implemented at this stage:

  • Adding detailed game analytics
  • Balancing maps and equipment
  • Adding shoulder and spine modules
  • Implementation of all passive and active skills
  • Creation of player progression

After testing the game, the gaming community also gives its verdict on the general readiness of the game for release and provides feedback with possible wishes and comments.

6. Release

Thanks to the gaming community’s participation and comments, we are finalizing the game and fixing possible bugs.

We wait for this exciting moment in the near future. There may be delays during the development process, so the release date is flexible. However, we can say for sure that in the first half of next year, many players will be able to try out the brand new profession of Mechapilot.

The following features were implemented at this stage:

  • Preparing release environment
  • Fixing & polishing of bugs
  • Updating UX 
  • Implementation of skin system
Mechas from Mechachain video game

Value Delivered

Based on the client’s vision and utilizing our extensive experience in game development, our team created an immersive game design for MechaChain. We provided a range of services and created a captivating game that has gained a loyal fan base. From the conception of basic game mechanics to the complex design of gameplay features and the refinement of game economics, every aspect was meticulously tuned to keep players engaged.

Using the client’s art concepts, we meticulously designed and modeled a variety of weapons, Mecha modules, and map elements. Each element was precisely designed to fit seamlessly into the setting and overall aesthetic of the game.

Our deep understanding of coding and mastery of cutting-edge tools and methods allowed us to ensure the flawless execution of every aspect of the game. Our commitment to excellence and drive to push the boundaries of game development have resulted in MechaChain being not just a game but a testament to innovation and engaging entertainment, with a dedicated and growing base of followers.

Join the Mechapilot Team

You can get MechaChain on the App Store or Google Play and take part in space battles to experience the result of our work yourself. See you in the new Mecha era!

The post Full-Cycle Game Dev & Art Creation for MechaChain – Innovative Robot Combat Mobile Game appeared first on Kevuru Games.

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The Conference 2024: Pocket Gamer Connects, London https://kevurugames.com/blog/conference-2024-pocket-gamer-connects/ Wed, 20 Dec 2023 17:44:00 +0000 https://www.kevuru.smplfy.eu/?p=17560 Pocket Gamer Connects, the leading mobile gaming industry conference, will occur in London in January 2024. More than 2,500 participants from the gaming industry are expected to network and share expert tips from 200 top experts in the gaming world.  PG Connects conference celebrates a decade in 2024 since the first event. It gathers 950+ […]

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Pocket Gamer Connects, the leading mobile gaming industry conference, will occur in London in January 2024. More than 2,500 participants from the gaming industry are expected to network and share expert tips from 200 top experts in the gaming world. 

PG Connects conference celebrates a decade in 2024 since the first event. It gathers 950+ companies, leading publishers, developers, and startups together to make the beginning of the year an excellent event for creative people in the game industry. It’s also an opportunity for those seeking one-on-one meetings with investors looking for the right project to invest in or pitch your idea, concept, or ready-made game product to experts for feedback.

More than 200 speakers with some of the most exciting expertise on the trends and technologies in the industry will share their knowledge and predictions. These speakers have extensive game creation, storytelling, game mechanics, and player retention expertise. You can gain critical insight into their creative process, methods for addressing problems, and craft of making great gaming experiences by attending their presentations.

Kevuru Games Attends The Conference

Kevuru Games’ representatives are planning to visit the event to meet partners, participate in discussions on new technologies and future trends in the industry. We encourage you to book an appointment in the dedicated meeting system of the conference or, please, make your booking via email directly. You are more than welcome to contact us.

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Kevuru Games as Global Game Development Partner at XDS https://kevurugames.com/blog/kevuru-games-as-global-game-development-partner-at-xds/ Sun, 17 Sep 2023 12:55:21 +0000 https://www.kevuru.smplfy.eu/?p=16846 The XDS Summit is an annual international gaming industry event focusing on development, animation, audio, art, and project management. What we like the most about it is that it focuses on 4 core values: knowledge sharing, B2B networking, collaboration, and project management. Since 2013, the summit has gathered hundreds of international participants, speakers, and industry […]

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The XDS Summit is an annual international gaming industry event focusing on development, animation, audio, art, and project management.

What we like the most about it is that it focuses on 4 core values: knowledge sharing, B2B networking, collaboration, and project management.

Since 2013, the summit has gathered hundreds of international participants, speakers, and industry professionals from more than 45 countries, including the USA, Brazil, and Sweden. The mission of XDS team is to provide an understanding of the changing trends in game development, considering external factors like geopolitical events — from political instability to climate change.

XDS international game event 2023

Kevuru Games team representatives had time to talk with our old friends, expand our circle of business acquaintances, and discuss ideas for a joint partnership. 

We were glad to see everyone, and thank you for visiting our stand. See you all next year!

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Kevuru Games Officially Opened an Office in Warsaw https://kevurugames.com/blog/kevuru-games-officially-opened-an-office-in-warsaw/ Wed, 09 Aug 2023 16:58:58 +0000 https://www.kevuru.smplfy.eu/?p=16534 Game development company Kevuru Games has opened its representative office in the Polish capital. The Warsaw office aims to expand its global game development market presence, create a sales hub for European customers, and provide a workplace for employees abroad. It is our second office in Europe. The Kyiv office will continue to be the […]

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Game development company Kevuru Games has opened its representative office in the Polish capital. The Warsaw office aims to expand its global game development market presence, create a sales hub for European customers, and provide a workplace for employees abroad.

It is our second office in Europe. The Kyiv office will continue to be the largest office for our colleagues in Ukraine. We chose Warsaw because of its good logistical connections: there are direct flights from the Polish capital to almost all major cities in Europe, Asia, and the USA. And you can also reach Ukraine relatively quickly.

Because we communicate with clients from all over the world daily and participate in professional conferences and summits all over Europe, it is vital for us to have another European location (besides Kyiv, of course) to hold business meetings and establish new business partnerships,” — says Ivan Anoshkin, Art Director of Kevuru Games. – The office is also important for our employees, who, although working remotely, can now physically visit the office in Poland. We want to provide a workplace for all relocated colleagues. And, in the future, expand the team, and hire new specialists.”

The Polish office is located within walking distance of Warsaw’s city center, with many historical monuments, parks, and museums nearby. We equipped the office according to environmental standards; the interior is minimalist and modern. The premises are equipped with everything necessary for comfortable work and consist of open spaces, a negotiation room, a kitchen, and a server room. Employees have access to the office around the clock.

“We hope that our new representative office will further unite all our colleagues abroad, strengthen the company’s presence on the European market and allow us to grow even faster,” – Ivan adds.

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